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If playing casino craps is too posh for you and you wish to earn some street cred by shooting dice — then, by all means, go for it! In fact, we’re even going to help you out by teaching you the basic rules and some street craps lingo.
Game Basics
Everything you need to play Street Craps is a pair of dice and some cash. The game typically takes place on a sidewalk, with concrete or dirt replacing table felt. Cash is king on the streets, so don’t expect to see any chips. Also, keep an eye on your money, as there won’t be any croupiers handling the winnings.
As mentioned, shooting dice is a simplified version of casino craps, so if you already know the rules of the casino game, this will be a breeze.
Prior to putting cash on the ground, each player shoots dice to decide who’s going to be the shooter. Then, the shooter places a bet while the other players need to match it, so everyone has an equal stake in the pot.
The shooter then shoots the dice and hopes to roll 7 or 11, thereby winning the pot. The other player wins if they roll 2, 3, or 12. In case of any other total, it becomes the point, and the game continues. From there, the shooter needs a point number to win. However, should they roll a 7, the other player wins.
If the shooter loses the round, they also lose the dice, so the other player gets a turn.
Side Bets in Street Craps
Apart from the main bet, players in street craps can make side bets on other numbers.
For example, if the point is 9, the shooter aims for that total. But let’s say that the other player bets on 10 against 7. So, if 10 rolls before 7, the other player will win the side bet, and the shooter will continue playing until the main bet is settled. By rolling 7 first, the shooter will win the side bet but lose the main bet.
A thing to keep in mind when making side bets is the stake amount, as not all numbers have an equal chance of being rolled. Following our example, a player betting that a total of 10 will roll before 7 should not have an equal stake in that pot. There’s a 3:2 chance of 7 being rolled before 10, so the bets should reflect that. Therefore, the shooter needs to stake $15 if the other player bets $10.
Learn the Street Craps Lingo
- Come out — the first roll of the game
- Crap out — rolling 2, 3, or 12
- Fading — the player matches the shooter’s bet
- Pass — rolling 7 or 11 in the come out
- Point — a total after the first roll that’s neither 2, 3, 7, 11, or 12 becomes the point
- Seven out — rolling 7 before the point number
Dice Control
Dice control is a difficult skill to master in street craps, and it won’t always work, as you’ll be shooting against a wall, so multiple bounces are inevitable.
The general strategy is to hold the dice in a way that they both show 3 at the top, with dots forming a V pattern. From there, clasp the dice between your fingers and swing your arm like a pendulum, throwing them in an arc and attempting to cause as few rotations as possible.
Don’t take this as gospel, as dice control is a very controversial theory with little proof of it working unless you’re using crooked ones.
Conclusion
If you feel classic craps is a little overwhelming and you wish to try something more straightforward, street craps is the game for you.
The best thing about shooting dice is that you don’t need a fancy table or setting to show off your skills — just some cash, a pair of dice, and a street corner.